Viewing profile for QFSW


Member forabout 1 year






Primarily a C++, C# and Python developer working on a Unity game called Cosmos and two Unity assets (Build Automator and Master Object Pooler).

■ tutorials■ tools■ assets

Favorites Viewing Reading List (2)

  • Master Object Pooler Master Object Pooler

    Is your game running badly or suffering from stuttering? Object pooling is one of the m...

  • Build Automator Build Automator

    Ever been bored of the cumbersome process of building your game for every platform unde...

Tutorials are any resources you learn from.

Examples: an intro to html5 screencast, a pdf about git, photoshop effects tutorials, meta-programming in ruby, lambda calculus, higher-order fixed-point combinators.

Tools are websites, apps or services used -on- your project (indirectly), to aid the process.

Examples: A color scheme generator, email marketing software, usability heat maps, css3 code generators, a downloadable png compressor.

Assets are downloadable files used -in- your projects, usually as code, textures, or images.

Examples: a jquery sticky menu, photoshop brushes, background textures, mvc frameworks, twitter bootstrap, 960 grid system.